Pokémon Attackdex
This is a list of the available moves from the Pokémon Diamond/Pearl/Platinum games. The power, accuracy and PP are listed along with any additional effects.
Click a move name to see even more detailed information, including which pokemon can learn that move. You can click a column heading to instantly sort by that column. Hold Shift for multiple columns - for example, to see the most powerful Physical move.
| Name | Type | Cat. | Power | Acc. | PP | TM/HM? | Effect | Prob. |
|---|---|---|---|---|---|---|---|---|
| Acupressure | normal | - | - | 30 | - | Randomly raises one of the user's stats by two stages. | - | |
| Air Slash | flying | 75 | 95 | 20 | - | May cause flinching. | 30 | |
| Aqua Jet | water | 40 | 100 | 20 | - | User goes first. | - | |
| Aqua Ring | water | - | - | 20 | - | Restores a little HP each turn. | - | |
| Aqua Tail | water | 90 | 90 | 10 | - | - | ||
| Assurance | dark | 50 | 100 | 10 | - | Power doubles if opponent already took damage in the same turn. | - | |
| Attack Order | bug | 90 | 100 | 15 | - | High Critical-Hit ratio. | - | |
| Aura Sphere | fighting | 90 | ∞ | 20 | - | Cannot miss, regardless of Accuracy or Evasiveness. | - | |
| Avalanche | ice | 60 | 100 | 10 | TM72 | Power doubles if user took damage first. | - | |
| Brave Bird | flying | 120 | 100 | 15 | - | User receives recoil damage. | - | |
| Brine | water | 65 | 100 | 10 | TM55 | Power doubles if opponent's HP is less than 50%. | - | |
| Bug Bite | bug | 60 | 100 | 20 | - | Receives the effect from the opponent's held berry. | - | |
| Bug Buzz | bug | 90 | 100 | 10 | - | May lower opponent's Special Defense by one stage. | 10 | |
| Bullet Punch | steel | 40 | 100 | 30 | - | User goes first. | - | |
| Captivate | normal | - | 100 | 20 | TM78 | Foe with opposite gender has its Sp. Attack lowered by 2 stages. | - | |
| Charge Beam | electric | 50 | 90 | 10 | TM57 | Likely to lower opponent's Special Attack by one stage. | 70 | |
| Chatter | flying | 60 | 100 | 20 | - | Likely to confuse the opponent. | 50 | |
| Close Combat | fighting | 120 | 100 | 5 | - | Decreases user's Defense and Special Defense by one stage. | - | |
| Copycat | normal | - | - | 20 | - | Copies opponent's last move. | - | |
| Cross Poison | poison | 70 | 100 | 20 | - | Likely to land a Critical Hit, may poison opponent. | 10 | |
| Crush Grip | normal | - | 100 | 5 | - | Attack power depends on opponent's remaining HP. | - | |
| Dark Pulse | dark | 80 | 100 | 15 | TM79 | May cause flinching. | 20 | |
| Dark Void | dark | - | 80 | 10 | - | Puts all Pokemon on the field to sleep. | - | |
| Defend Order | bug | - | - | 10 | - | Increases user's Defense and Special Defense by one stage each. | - | |
| Defog | flying | - | - | 15 | HM05 | Lowers opponent's Evasiveness by one stage. | - | |
| Discharge | electric | 80 | 100 | 15 | - | May cause paralysis. | 30 | |
| Double Hit | normal | 35 | 90 | 10 | - | Hits twice. | - | |
| Draco Meteor | dragon | 140 | 90 | 5 | - | Decreases user's Special Attack by 2 stages. | - | |
| Dragon Pulse | dragon | 90 | 100 | 10 | TM59 | - | ||
| Dragon Rush | dragon | 100 | 75 | 10 | - | May cause flinching. | 20 | |
| Drain Punch | fighting | 60 | 100 | 5 | TM60 | User recovers half of the damage inflicted on opponent. | - | |
| Earth Power | ground | 90 | 100 | 10 | - | May decrease opponent's Special Defense by on stage. | 10 | |
| Embargo | dark | - | 100 | 15 | TM63 | Opponent cannot use hold items. | - | |
| Energy Ball | grass | 80 | 100 | 10 | TM53 | May decrease opponent's Special Defense by one stage. | - | |
| Feint | normal | 50 | 100 | 10 | - | Only hits if opponent uses Protect or Detect in the same turn. | - | |
| Fire Fang | fire | 65 | 95 | 15 | - | May cause a burn or flinching. | 10 | |
| Flare Blitz | fire | 120 | 100 | 15 | - | User receives recoil damage. | - | |
| Flash Cannon | steel | 80 | 100 | 10 | TM91 | May decrease opponent's Sp. Attack or Sp. Defense by one stage. | 10 | |
| Fling | dark | - | 100 | 10 | TM56 | Power depends on held item. | - | |
| Focus Blast | fighting | 120 | 70 | 5 | TM52 | May decrease opponent's Special Defense by one stage. | 10 | |
| Force Palm | fighting | 60 | 100 | 10 | - | May cause paralysis. | 30 | |
| Gastro Acid | poison | - | 100 | 10 | - | Cancels out the effect of the opponent's Ability. | - | |
| Giga Impact | normal | 150 | 90 | 5 | TM68 | User cannot move in the following turn. | - | |
| Grass Knot | grass | - | 100 | 20 | TM86 | The heavier the opponent, the stronger the attack. | - | |
| Gravity | psychic | - | - | 5 | - | Prevents moves like Fly and Bounce and the Ability Levitate for 5 turns. | - | |
| Guard Swap | psychic | - | - | 10 | - | User and opponent swap Defense and Special Defense. | - | |
| Gunk Shot | poison | 120 | 70 | 5 | - | May cause poison. | - | |
| Gyro Ball | steel | - | 100 | 5 | TM74 | The slower the opponent, the stronger the attack. | - | |
| Hammer Arm | fighting | 100 | 90 | 10 | - | Decreases the user's Speed by one stage. | - | |
| Head Smash | rock | 150 | 80 | 5 | - | User receives recoil damage. | - | |
| Heal Block | psychic | - | - | 15 | - | Prevents the opponent from restoring HP for 5 turns. | - | |
| Heal Order | bug | - | - | 10 | - | Recovers half of the user's max HP. | - | |
| Healing Wish | psychic | - | - | 10 | - | The user faints and the next Pokemon released is fully healed. | - | |
| Heart Swap | psychic | - | - | 10 | - | Stat changes are swapped with the opponent. | - | |
| Ice Fang | ice | 65 | 95 | 15 | - | May cause freezing and flinching. | 10 | |
| Ice Shard | ice | 40 | 100 | 30 | - | User attacks first. | - | |
| Iron Head | steel | 80 | 100 | 15 | - | May cause flinching. | 30 | |
| Judgment | normal | 100 | 100 | 10 | - | Type depends on the Arceus Plate being held. | - | |
| Last Resort | normal | 130 | 100 | 5 | - | Can only be used after all over moves are used. | - | |
| Lava Plume | fire | 80 | 100 | 15 | - | May cause a burn. | 30 | |
| Leaf Storm | grass | 140 | 90 | 5 | - | Decreases user's Special Attack by two stages. | - | |
| Lucky Chant | normal | - | - | 30 | - | Opponent cannot land Critical Hits for 5 turns. | - | |
| Lunar Dance | psychic | - | - | 10 | - | The user faints but the next Pokemon released is fully healed. | - | |
| Magma Storm | fire | 120 | 70 | 5 | - | Opponent cannot escape/switch. | - | |
| Magnet Bomb | steel | 60 | ∞ | 20 | - | Cannot miss, regardless of Accuracy or Evasiveness. | - | |
| Magnet Rise | steel | - | - | 10 | - | Changes user's Ability to Levitate. | - | |
| Me First | normal | - | - | 20 | - | User goes first with the opponent's attack at 1.5x power. | - | |
| Metal Burst | steel | - | 100 | 10 | - | Deals opponent damage equal to its last attack x 2. | - | |
| Miracle Eye | psychic | - | - | 40 | - | Resets opponent's Evasiveness, removes Dark's Psychic immunity. | - | |
| Mirror Shot | steel | 65 | 85 | 10 | - | May decrease opponent's Accuracy by one stage. | - | |
| Mud Bomb | ground | 65 | 85 | 10 | - | May decrease opponent's Accuracy by one stage. | 30 | |
| Nasty Plot | dark | - | - | 20 | - | Increases the user's Special Attack by two stages. | - | |
| Natural Gift | normal | - | 100 | 15 | TM83 | The type and power depends on the user's held berry. | - | |
| Night Slash | dark | 70 | 100 | 15 | - | High Critical-Hit ratio. | - | |
| Ominous Wind | ghost | 60 | 100 | 5 | - | May increase all stats of the user by one stage each. | 10 | |
| Payback | dark | 50 | 100 | 10 | TM66 | Power doubles if the user was attacked first. | - | |
| Pluck | flying | 60 | 100 | 20 | TM88 | If the opponent is holding a berry, its effect is stolen by user. | - | |
| Poison Jab | poison | 80 | 100 | 20 | TM84 | May poison the opponent. | 30 | |
| Power Gem | rock | 70 | 100 | 20 | - | - | ||
| Power Swap | psychic | - | - | 10 | - | User and opponent swap Attack and Special Attack. | - | |
| Power Trick | psychic | - | - | 10 | - | User's own Attack and Defense switch. | - | |
| Power Whip | grass | 120 | 85 | 10 | - | - | ||
| Psycho Cut | psychic | 70 | 100 | 20 | - | High Critical-Hit ratio. | - | |
| Psycho Shift | psychic | - | 90 | 10 | - | Gives the opponent the user's status condition, if it hits. | - | |
| Punishment | dark | - | 100 | 5 | - | Power depends on opponent's stats. | - | |
| Roar of Time | dragon | 150 | 90 | 5 | - | The user cannot move in the following turn. | - | |
| Rock Climb | normal | 90 | 85 | 20 | HM08 | May cause confusion. | 20 | |
| Rock Polish | rock | - | - | 20 | TM69 | Increases the user's Speed by two stages. | - | |
| Rock Wrecker | rock | 150 | 90 | 5 | - | The user cannot move in the following turn. | - | |
| Roost | flying | - | - | 10 | TM51 | User recovers 50% of its max HP. Flying-type users are not immune to Ground-type moves immediately following this move. | - | |
| Seed Bomb | grass | 80 | 100 | 15 | - | - | ||
| Seed Flare | grass | 120 | 85 | 5 | - | May decrease the opponent's Special Defense by one stage. | 40 | |
| Shadow Claw | ghost | 70 | 100 | 15 | TM65 | High Critical-Hit ratio. | - | |
| Shadow Force | ghost | 120 | 100 | 5 | - | Disappears on the 1st turn, attacks on the 2nd turn. | - | |
| Shadow Sneak | ghost | 40 | 100 | 30 | - | User goes first. | - | |
| Spacial Rend | dragon | 100 | 95 | 5 | - | High Critical-Hit ratio. | - | |
| Stealth Rock | rock | - | - | 20 | TM76 | Damages opponent when they switch into battle. | - | |
| Stone Edge | rock | 100 | 80 | 5 | TM71 | High Critical-Hit ratio. | - | |
| Sucker Punch | dark | 80 | 100 | 5 | - | User goes first, but won't work if opponent doesn't use an attacking move. | - | |
| Switcheroo | dark | - | 100 | 15 | - | Swaps held items with the opponent. | - | |
| Tailwind | flying | - | - | 30 | - | The user's party's Speed is increased by one stage for 5 turns. | - | |
| Thunder Fang | electric | 65 | 95 | 15 | - | May cause paralysis and flinching. | 10 | |
| Toxic Spikes | poison | - | - | 20 | - | Hurts opponents when they switch into battle. | - | |
| Trick Room | psychic | - | - | 5 | TM92 | Slower Pokemon move first in the turn for 5 turns. | - | |
| Trump Card | normal | - | 100 | 5 | - | The lower the PP, the higher the power. | - | |
| U-turn | bug | 70 | 100 | 20 | TM89 | User switches out immediately after attacking. | - | |
| Vacuum Wave | fighting | 40 | 100 | 30 | - | User goes first. | - | |
| Wake-up Slap | fighting | 60 | 100 | 10 | - | Power doubles if used on a sleeping opponent, but wakes it up. | - | |
| Wood Hammer | grass | 120 | 100 | 15 | - | User receives recoil damage. | - | |
| Worry Seed | grass | - | 100 | 10 | - | Changes the opponent's Ability to Insomnia. | - | |
| Wring Out | normal | - | 100 | 5 | - | The higher the opponent's HP, the higher the damage. | - | |
| X-Scissor | bug | 80 | 100 | 15 | TM81 | - | ||
| Zen Headbutt | psychic | 80 | 90 | 15 | - | May cause flinching. | 20 |