Triple Kick (move)

Move data

Type Fighting
Category Physical  Physical
Power 10
Accuracy 90
PP 10  (max. 16)
Makes contact? Yes
Introduced Generation 2

Effects

Triple Kick deals damage and will strike three times, with each kick's base power increasing by 10. In other words the blows will be base power 10, 20 and 30 - a total of 60.

Each hit has its own accuracy check, and if one kick misses, the move ends. Therefore, the chances of it being successful for each number of hits (with normal Accuracy/Evasion) are 90%, 81% and 73% respectively.

Each strike of Triple Kick is treated like a separate attack:

  • Each strike can get a critical hit independently.
  • Abilities that activate on contact (Static, Weak Armor, Iron Barbs etc.) activate for each strike.
  • If the Sturdy ability, Focus Sash, or Focus Band activates before the final hit, the subsequent hit will still deal damage and therefore cause the opponent to faint.
  • If the first hit breaks a Substitute, the second hit will deal damage to the target Pokémon.

The move Counter only counters the final hit, but Bide counters the complete damage.

Changes

  • In Generations 2-4, if a Focus Sash or Focus Band activates before the final hit, subsequent hits do not cause the holder to faint.
  • In Generations 2-3, Triple Kick ends immediately if any hit breaks a Substitute.

Z-Move effects

When a Pokémon is holding Fightinium Z and uses its Z-Power, Triple Kick turns into All-Out Pummeling and has base power 120.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokémon.

Other languages

English Triple Kick
Japanese トリプルキック (Triple Kick)
German Dreifachkick
French Triple Pied
Italian Triplocalcio
Spanish Triple Patada
Korean 트리플킥
Chinese (Simplified) 三连踢
Chinese (Traditional) 三連踢

Game descriptions

Gold​/​Silver
Crystal
Hits three times with rising power.
Ruby​/​Sapphire
Emerald
Kicks the foe 3 times in a row with rising intensity.
FireRed​/​LeafGreen A 3-kick attack that becomes more powerful with each successive hit.
Diamond​/​Pearl
Platinum
HeartGold​/​SoulSilver
A consecutive three-kick attack that becomes more powerful with each successive hit.
Black​/​White A consecutive three-kick attack that becomes more powerful with each successive hit.
Black 2​/​White 2 A consecutive three-kick attack that becomes more powerful with each successive hit.
X​/​Y
O.Ruby​/​A.Sapphire
A consecutive three-kick attack that becomes more powerful with each successive hit.
Sun​/​Moon A consecutive three-kick attack that becomes more powerful with each successive hit.
Ultra Sun​/​Ultra Moon A consecutive three-kick attack that becomes more powerful with each successful hit.
Sword​/​Shield
B.Diamond​/​S.Pearl
A consecutive three-kick attack that becomes more powerful with each successful hit.
Scarlet​/​Violet A consecutive three-kick attack that becomes more powerful with each successful hit.

Learnt upon evolution