Beat Up (move)

Move data

Type Dark
Category Physical  Physical
Power
Accuracy 100
PP 10  (max. 16)
Makes contact? No
Introduced Generation 2

Machine/Record

Sword​/​Shield TM37

Effects

Beat Up deals damage from each Pokémon on your team that does not have a status ailment (nor is fainted). Each strike has a different base power, calculated as:

UsersBaseAttack ÷ 10 + 5

However, the actual attack is carried out by the original user of Beat Up, so it will always use that Pokémon's current attack stat to calculate damage. It will also receive any boosts from the originating user, such as STAB and any applicable items. However, any items held by the rest of the team do not affect the damage dealt.

Each strike of Beat Up is treated like a separate attack:

  • Each strike can get a critical hit independently.
  • If the Sturdy ability, Focus Sash, or Focus Band activates before the final hit, the subsequent hit will still deal damage and therefore cause the opponent to faint.
  • If the first hit breaks a Substitute, the second hit will deal damage to the target Pokémon.

The move Counter only counters the final hit, but Bide counters the complete damage.

Example

Let's say we have the ultimate team of 1 Weavile and 5 Magikarp. One of the Magikarp is paralyzed, so only 4 can attack with Beat Up. Weavile's base Attack is 120, while Magikarp's is an incredible 10. Beat Up would attack 5 times, first with 17 base power (120 ÷ 10 + 5) and then 4 times with 6 base power (10 ÷ 10 + 5). The result would be as if Weavile had attacked with a Dark type move of 41 base power.

In a more realistic scenario, the average total base power for Beat Up is typically around 60-90.

Changes

  • In Generations 2-3, Beat Up is categorized as Special.
  • In Generations 2-4, Beat Up deals 10 base power typeless damage from each able Pokémon (using each Pokémon's Attack stat).
  • In Generations 2-4, if a Focus Sash or Focus Band activates before the final hit, subsequent hits do not cause the holder to faint.
  • In Generations 2-3, Beat Up ends immediately if any hit breaks a Substitute.

Z-Move effects

When a Pokémon is holding Darkinium Z and uses its Z-Power, Beat Up turns into Black Hole Eclipse and has base power 100.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokémon.

Other languages

English Beat Up
Japanese ふくろだたき (Fukurodataki)
German Prügler
French Baston
Italian Picchiaduro
Spanish Paliza
Korean 집단구타
Chinese (Simplified) 围攻
Chinese (Traditional) 圍攻

Game descriptions

Gold​/​Silver
Crystal
Party POKéMON join in the attack.
Ruby​/​Sapphire
Emerald
Summons party POKéMON to join in the attack.
FireRed​/​LeafGreen All party POKéMON join in the attack. The more allies, the more damage.
Diamond​/​Pearl
Platinum
HeartGold​/​SoulSilver
The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
Black​/​White
Black 2​/​White 2
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
X​/​Y
O.Ruby​/​A.Sapphire
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
Sun​/​Moon
Ultra Sun​/​Ultra Moon
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
Sword​/​Shield
B.Diamond​/​S.Pearl
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
Scarlet​/​Violet The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.

Learnt by level up

These Pokémon learn Beat Up at the level specified. The numbers given are for Pokémon Scarlet & Violet and may vary in other games; check the respective Pokédex pages for details.

Sneasel Sneasel
#0215 / Dark · Ice
Level 42
Houndour Houndour
#0228 / Dark · Fire
Level 25
Houndoom Houndoom
#0229 / Dark · Fire
Level 26
Weavile Weavile
#0461 / Dark · Ice
Level 1
Scraggy Scraggy
#0559 / Dark · Fighting
Level 24
Scrafty Scrafty
#0560 / Dark · Fighting
Level 24
Passimian Passimian
#0766 / Fighting
Level 15
Tandemaus Tandemaus
#0924 / Normal
Level 37
Maushold (Family of Four) Maushold
Family of Four
#0925 / Normal
Level 41
Maushold (Family of Three) Maushold
Family of Three
#0925 / Normal
Level 41
Fezandipiti Fezandipiti
#1016 / Poison · Fairy
Level 48

Learnt by breeding

These Pokémon can learn Beat Up as an egg move. Their breeding groups are also shown for reference.

Aipom Aipom
#0190 / Normal
Field