Water Shuriken (move)

Move data

Type Water
Category Special  Special
Power 15
Accuracy 100
PP 20  (max. 32)
Priority +1
Makes contact? No
Introduced Generation 6

Effects

Water Shuriken attacks with increased priority.

HitsProb.Power
23830
33845
41860
51875

Water Shuriken hits 2-5 times per turn used. The probability of each interval is shown in the table, with the total power after each hit.

Each strike of Water Shuriken is treated like a separate attack:

  • Each strike can get a critical hit independently.
  • If the Sturdy ability, Focus Sash, or Focus Band activates before the final hit, the subsequent hit will still deal damage and therefore cause the opponent to faint.
  • If the first hit breaks a Substitute, the second hit will deal damage to the target Pokémon.

The move Counter only counters the final hit, but Bide counters the complete damage.

The Skill Link ability will cause Water Shuriken to always hit the maximum number of times.

If Battle Bond is active, Water Shuriken always hits 3 times, each with 20 base power.

Changes

  • In Generation 6, Water Shuriken is categorized as Physical.

Z-Move effects

When a Pokémon is holding Waterium Z and uses its Z-Power, Water Shuriken turns into Hydro Vortex and has base power 100.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokémon.

Other languages

English Water Shuriken
Japanese みずしゅりけん (Mizu Shuriken)
German Wasser-Shuriken
French Sheauriken
Italian Acqualame
Spanish Shuriken de Agua
Korean 물수리검
Chinese (Simplified) 飞水手里剑
Chinese (Traditional) 飛水手裡劍

Game descriptions

X​/​Y
O.Ruby​/​A.Sapphire
The user hits the target with throwing stars two to five times in a row. This move always goes first.
Sun​/​Moon
Ultra Sun​/​Ultra Moon
The user hits the target with throwing stars two to five times in a row. This move always goes first.
Sword​/​Shield The user hits the target with throwing stars two to five times in a row. This move always goes first.
B.Diamond​/​S.Pearl This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Scarlet​/​Violet The user hits the target with throwing stars two to five times in a row. This move always goes first.

Learnt upon evolution

Greninja Greninja
#0658 / Water · Dark
Greninja (Ash-Greninja) Greninja
Ash-Greninja
#0658 / Water · Dark