Wonder Guard (ability)

Effect

Wonder Guard prevents damage from direct attacks unless they are super-effective. Shedinja is the only Pokémon to have this ability so this means that only Fire, Flying, Rock, Ghost and Dark moves will have an effect.

However, Pokémon protected by Wonder Guard are not immune to indirect attacks. Status-category moves still work and all end-of-turn damage will still incur, for example from poisoning, burns, sandstorms or hail. Entry hazards such as Spikes or Stealth Rock will also damage Pokémon with Wonder Guard switching in. Attacks that do not take their type in account will also hit, such as Struggle, Beat Up or Future Sight. Since Shedinja only has 1 HP, any of the above damage will result in an instant knockout.

Game descriptions

Ruby​/​Sapphire
FireRed​/​LeafGreen
Emerald
“Super effective” hits.
Diamond​/​Pearl
Platinum
HeartGold​/​SoulSilver
Only supereffective moves will hit.
Black​/​White
Black 2​/​White 2
Only supereffective moves will hit.
X​/​Y
O.Ruby​/​A.Sapphire
Only supereffective moves will hit.
Sun​/​Moon
Ultra Sun​/​Ultra Moon
Its mysterious power only lets supereffective moves hit the Pokémon.
Sword​/​Shield
B.Diamond​/​S.Pearl
Its mysterious power only lets supereffective moves hit the Pokémon.
Scarlet​/​Violet Its mysterious power only lets supereffective moves hit the Pokémon.

Other languages

English Wonder Guard
Japanese ふしぎなまもり (Fushigina Mamori)
German Wunderwache
French Garde Mystik
Italian Magidifesa
Spanish Superguarda
Korean 불가사의부적
Chinese (Simplified) 神奇守护
Chinese (Traditional) 神奇守護

Pokémon with Wonder Guard

#
Name
2nd ability
Hidden ability
Shedinja 0292 Shedinja

Wonder Guard as a hidden ability

No Pokémon have Wonder Guard as a hidden ability.