Marill

Marill artwork by Ken Sugimori

Pokedex data

National № 183
Sinnoh № 125
Type water  
Species Aqua Mouse
Height 1'4'' (0.41m)
Weight 18.7 lbs (8.5 kg)

Base stats

HP 70
Attack 20
Defense 50
Sp. Atk 20
Sp. Def 50
Speed 40
Total 250

Type defenses

This chart shows how this pokemon fares against moves of each type.

normal100%
fire50%
water50%
electric200%
grass200%
ice50%
fighting100%
poison100%
ground100%
flying100%
psychic100%
bug100%
rock100%
ghost100%
dragon100%
dark100%
steel50%

Pokedex descriptions

Gold The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
Silver The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
Crystal The fur on its body naturally repels water. It can stay dry, even when it plays in the water.
Ruby MARILL's oil-filled tail acts much like a life preserver. If you see just its tail bobbing on the water's surface, it's a sure indication that this POKéMON is diving beneath the water to feed on aquatic plants.
Sapphire When fishing for food at the edge of a fast-running stream, MARILL wraps its tail around the trunk of a tree. This POKéMON's tail is flexible and configured to stretch.
Emerald Its body is covered with water-repellent fur. Because of the fur, it can swim through water at high speed without being slowed by the water's resistance.
FireRed The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
LeafGreen The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
Diamond Using its tail as a float, it dives underwater. It likes eating plants that grow on river bottoms.
Pearl The tip of its tail is filled with oil that is lighter than water, so it acts as a float.

Diamond/Pearl sprites

ICON
 
Marill sprite
MALE/FEMALE
(normal)
Marill sprite
MALE/FEMALE
(shiny)
Marill sprite

Evolution chain

Moves learned by Marill

Level Move Type Category Power Accuracy
01 Tackle normal physical move 35 95
02 Defense Curl normal status move - -
07 Tail Whip normal status move - 100
10 Water Gun water special move 40 100
15 Rollout rock physical move 30 90
18 Bubblebeam water special move 65 100
23 Aqua Ring water status move - -
27 Double-Edge normal physical move 120 100
32 Rain Dance water status move - -
37 Aqua Tail water physical move 90 90
42 Hydro Pump water special move 120 80

HMs learned by Marill

HM Move Type Category Power Accuracy
03 Surf water special move 95 100
04 Strength normal physical move 80 100
06 Rock Smash fighting physical move 40 100
07 Waterfall water physical move 80 100

TMs learned by Marill

TM Move Type Category Power Accuracy
01 Focus Punch fighting physical move 150 100
03 Water Pulse water special move 60 100
06 Toxic poison status move - 85
07 Hail ice status move - -
10 Hidden Power normal special move - 100
13 Ice Beam ice special move 95 100
14 Blizzard ice special move 120 70
17 Protect normal status move - -
18 Rain Dance water status move - -
21 Frustration normal physical move - 100
23 Iron Tail steel physical move 100 75
27 Return normal physical move - 100
28 Dig ground physical move 80 100
31 Brick Break fighting physical move 75 100
32 Double Team normal status move - -
42 Facade normal physical move 70 100
43 Secret Power normal physical move 70 100
44 Rest psychic status move - -
45 Attract normal status move - 100
56 Fling dark physical move - 100
58 Endure normal status move - -
78 Captivate normal status move - 100
82 Sleep Talk normal status move - -
83 Natural Gift normal physical move - 100
86 Grass Knot grass special move - 100
87 Swagger normal status move - 90
90 Substitute normal status move - -